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dc.contributor.authorAguirre Molina, Eugenio
dc.contributor.authorGámez Granados, Juan Carlos
dc.contributor.authorGonzález Muñoz, Antonio
dc.date.accessioned2018-04-27T11:37:37Z
dc.date.available2018-04-27T11:37:37Z
dc.date.issued2001
dc.identifier.urihttp://hdl.handle.net/10396/16531
dc.description.abstractArtificial Intelligent has been applied successfully to many and varied domains. In particular, the recent steps forward which are been producing in the development of dynamic, collaborative, real time and adversarial multi-agent environments are very interesting. In this work, we carry out a proposal, which uses a soccer robot simulator, called TeamBots, that simulates the "RoboCup Small'', involved into the "RoboCup World Championship''. The objective is to bring a team into operation, even though, this team initially only has available the basic behaviours needed to be operative and able to participate in a championship with other teams. So, we are proposed ourselves the development of the complete team, and subsequently in the future to go improving its capabilities and possibilities. In this work, we show the team's design in broad outlines, and we explain in detail the strategy of game for the different players, displaying moreover a part of the experimentation that has been carried out to state the correct operation of the teames_ES
dc.format.mimetypeapplication/pdfes_ES
dc.language.isospaes_ES
dc.rightshttps://creativecommons.org/licenses/by-nc-nd/4.0/es_ES
dc.sourceMathware & soft computing 8 (2), 153-178 (2001)es_ES
dc.subjectRobot World Cup Initiative (RoboCup)es_ES
dc.subjectRoboCupes_ES
dc.subjectInteligencia artificiales_ES
dc.subjectRobotses_ES
dc.titleA multi-agent system based on fuzzy logic applied to RoboCup's enviromentes_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.relation.publisherversionhttps://upcommons.upc.edu/handle/2099/1488es_ES
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses_ES


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