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The Development of Digital Competencies through Video Games
(Sciedu Press, 2015)
Using today's video games in the classroom is beginning to become a reality. It’s perceived as a way to approach
technology from early childhood and drawn as a complement to the curriculum development of the young. This ...
The Perceptions of Early Childhood Educators Regarding the Uses of the Interactive Whiteboard
(LOOK, 2017)
Nowadays, there is an increase in the use of the Interactive White Board (IWB) in the classroom. This allows the instructor to integrate new and more attractive learning methodologies towards the learning process. In early ...