Listar DEduc-Artículos, capítulos... por autor "b9600b16-ba8c-4334-9d28-b16f8e81c823"
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The Development of Digital Competencies through Video Games
Marín-Díaz, Verónica; Figueroa Flores, Jorge F. (Sciedu Press, 2015)Using today's video games in the classroom is beginning to become a reality. It’s perceived as a way to approach technology from early childhood and drawn as a complement to the curriculum development of the young. This ... -
The Learning of Mind Mapping in Higher Education: A Comparative Study Between Universidad de Córdoba and Università di Roma-La Sapienza
Muñoz González, Juan Manuel; Vega Gea, Esther María; Figueroa Flores, Jorge F. (Academic Publishing House Researcher, 2014)In this paper we propose Mind Mapping as a technique which enhances holistic learning or whole brain learning in higher education. The dynamics performed in the learning and application of Mind Mapping is part of a ... -
The Perceptions of Early Childhood Educators Regarding the Uses of the Interactive Whiteboard
Marín-Díaz, Verónica; Figueroa Flores, Jorge F.; Varo, Carmen (LOOK, 2017)Nowadays, there is an increase in the use of the Interactive White Board (IWB) in the classroom. This allows the instructor to integrate new and more attractive learning methodologies towards the learning process. In early ...