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Problematic Relationships with Smartphones of Spanish and Colombian University Students
(MDPI, 2020)
The presence of smartphones in the lives of the population in general, and of youth in particular, is evident, and is derived from elements such as the diversity of prices as well as the ease of access of all the resources ...
Educating Adults with a Location-Based Augmented Reality Game: A Content Analysis Approach
(MDPI, 2021)
With the exception of Pokémon Go, relatively little is known about other Mobile Augmented Reality (MAR) games, and the attitudes of middle-aged and elderly adults towards them are hitherto poorly examined. The aim of this ...
Emotional Intelligence and Executive Functions in the Prediction of Prosocial Behavior in High School Students. An InterDisciplinary Approach between Neuroscience and Education
(MDPI, 2021)
One of the most analyzed variables in educational research is prosocial behavior, given its relevance and its application in favor of a culture of peace, the construction of solid democratic societies and the development ...
Network Analysis for Learners’ Concept Maps While Using Mobile Augmented Reality Gaming
(MDPI, 2021)
Using mobile augmented reality games in education combines situated and active learning with pleasure. The aim of this research is to analyze the responses expressed by young, middle-aged, and elderly adults about the ...
Psychometric Study of a Scale of Measurement of the Digital Stories Creation Using Utellstory
(MDPI, 2020)
The purpose of this paper is to validate a scale about learning how to use the Utellstory software for the creation of digital stories. The questionnaire was provided to a sample of 142 and 276 students from Masters in ...
Creating Interactive Learning Environments through the Use of Information and Communication Technologies Applied to Learning of Social Values: An Approach from Neuro-Education
(MDPI, 2020)
In order to link learning and the brain, it is necessary to carry out a restructuring of pedagogical practice so that it can be linked to the contributions of Neurosciences. In this sense, Neuro-education is emerging as a ...
Sustainable Development Goals in Early Childhood Education. Empowering Young Girls to Bridge the Gender Gap in Science
(MDPI, 2020)
The present study is evaluative research on the program INFACIENCIA: From the girls of today to the women scientists of tomorrow. Its aim is to increase knowledge about relevant women scientists among the entire educational ...
Psychometric Study of “Questionnaire of Barriers Perceived” (QBP) in Higher Education
(MDPI, 2021)
This article presents the process of adaptation and validation, and the resulting psychometric properties, of the “Questionnaire of Barriers Perceived” (QBP). The scale identifies whether a student’s perceptions and ...
Uses of ICT Tools from the Perspective of Chilean University Teachers
(MDPI, 2020)
The use of the ICT in university learning processes is linked to their use by the educator. This aspect will determine the use of some resources over others, and consequently, the prevalence of some methodologies over ...
Educational Intervention through a Board Game for the Teaching of Mathematics to Dyslexic Greek Students
(MDPI, 2021)
The main purpose of this study was to investigate the effectiveness of an intervention strategy in teaching mathematics based on a board game, using the curriculum of mathematics in Greece, called Adapted Analytical Programs ...